If you're following me on X / Twitter (@memory_fallen) for my posts about reverse engineering retro games, check out RINGS OF SATURN, my Substack blog. Each week I take apart different games and report my findings.
March 11's article is on Battle Arena Toshinden URA for Saturn. Like its predecessor, Battle Arena Toshinden Remix, this game has some heretofore-unpublished cheat codes:
One lets you control the movement of the title screen's background.
Another lets you stretch and warp the game's FMVs.
A third is broken, but a memory patch lets us see that it would make the "Press Start" text spin.
A fourth nullifies the effect of one of the already-known codes.
See the article for details on how these work.
For the March 9th edition of Rings of Saturn, I'm covering Croc: Legend of the Gobbos and Croc 2 for PlayStation.
The first Croc game has two long-unknown cheat codes. One lets you view the staff credits without finishing the final boss. The other builds on that one, and adds position information to the HUD. Neither of these seem to have been documented in the 29 years since the game came out!
The second Croc game has more cheat codes. Most of them have already been published for the PC version, but two seem to have escaped notice for the PlayStation version. I complete the record.
Check out the Substack post for the all of the details.
Most cheat sites list four codes for the Dreamcast version of Unreal Tournament: Full health, full ammo, invincibility, level skip. But is that the full set?
No – I found two more in the game data that have been hiding out since 2001. The first one unlocks all modes and levels. The second one lets you have up to eight players in all of the maps.
Check out the Substack article for details on how these codes work.